Open Source @ Consolidated Braincells Inc.
This is a weblog I'm keeping about my work on Debian and any other useful Debian related info I come across. It is not meant to compete with other news sources like Debian Weekly News or Debian Planet. Mostly it is just a way for me to classify and remember all the random bits of information that I have floating around me. I thought maybe by using a blog it could be of some use to others too. Btw. "I" refers to Jaldhar H. Vyas, Debian developer for over 8 years. If you want to know more about me, my home page is here.
The name? Debain is a very common misspelling of Debian and la salle de bains means bathroom in French.
If you have a comment to make on something you read here, feel free to write to me at jaldhar@debian.org.
You can get an rss 0.91 feed of the blog here.
I am still being plagued by the burdens of real life so most development is taking place after the kids ("It should have mermaids! And Spiderman!") have gone to sleep. By the time I finished up yesterday, I was too tired to blog so this is is a combined report on the last two days.
I decided not to bother with Javascript as I want to try a different project for the plasmoid competition. So I'm back to C++ and ncurses. At this point my '@' can move across the dungeon which at the moment a very simplistic 10×10 grid where every space is a 'room'. Rooms are populated with monsters, treasure and items though at the moment only the monsters can do anything and by anything I mean fighting. My combat system is based on Solo Dungeon Bash and pretty challenging I think. Hopefully by tomorrow, A Lively Fisting will be playable though I really need to pick up the pace if I want to finish on time.